How to: Use Irrlicht rendering engine on ps3 Linux using just the framebuffer

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Ok this might not be of too much use to many people due to it only rendering in software mode on the ppe (maybe someone knows if its possible to slightly accelerate this with the rsx hack driver?? I’ve not tried).  But for projects like mine (wave simulation) where rendering speed / complexity of scenes isnt a major thing then this could be suitable for you. The framebuffer driver is not 100% completed yet (a guy off the irrlicht forum gave me an early release of his fb driver that didn’t have easy integration t the source, I have modified this slightly to replace the Linux driver completely, id imagine in future versions this will be standard)

Also it may even be possible to optimise the software drawing routines for the SPE’s. Maybe someone with a bit more knowledge can shed some light on this?

1: Download Irrlicht 1.4 http://irrlicht.sourceforge.net/downloads.html (the top one 16.1 mb)

2: Extract to a directory then “cd” to the include directory and replace “IrrCompileConfig.h” with the new one.

3 “cd” to the “source” folder and replace “CirrDeviceLinux.h” and “CirrDeviceLinux.cpp” with the replacement files included

4: make.... wait about 5 minutes

5: cd to the examples directory and run ./buildAllExamples.sh

6 cd to the bin directory and test the demo’s out smile

you may need to modify the resolutions of the demo’s to match that of your screen, in the screen shot here I’ve got it running at 1080i

files:  http://stowelly.co.uk/IrrllichtFB-replacement-Files.rar (right click save as)

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Posted by Led flashlights  on  10/24  at  09:00 PM

this might not be of too much use to many people due to it only rendering in software mode on the ppe .But for projects like mine where rendering speed complexity of scenes isnt a major thing then this could be suitable for you.

Posted by Jason ferruggia review  on  10/28  at  10:47 PM

But for projects like mine (wave simulation) where rendering speed / complexity of scenes isnt a major thing then this could be suitable for you.

Posted by Native plants  on  10/31  at  07:01 PM

it may even be possible to optimise the software drawing routines for the SPE’s.

Posted by bedrooms modern  on  01/25  at  01:21 PM

it may even be possible to optimise the software drawing routines for the SPE’s.Sounds good but is that possible?

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