Monday, February 11, 2008

SDL Shooter


CLICK TO ENLARGE


CLICK TO ENLARGE

It is availible for download here: SDL Shooter (right click and save as)

A top-scrolling shooter made using C++ and SDL, it provides a demonstration of the following technologies:

Particle System
Sound Effects / Music
Power ups / Health
Transparency
Animation
Scoring System
Enemys / Bosses
Tile mapped Levels, fully compatible with tile maps created using Mappy : http://www.tilemap.co.uk/
Splash Screen’s using Ascii art outputed as text

The objective is to get to the end of the 4 levels without dying, each level has an increasing amount of enemys with a boss at the end.


Controls

For optimal playing experience use keyboard and mouse

the mouse can be moved anywhere on the screen and the turret will rotate / shoot at the exact point of rotation in order to shoot enemys.

left mouse button fires, there is no limit to how many times the user can fire

W,A,S,D and the arrow keys are all able to be used to control movement

Esc exits the game


Credits

Programming :

Michael Stowell

Artwork:
http://www.reinerstileset.de/
& SpriteLib GPL

Music : 
Theme tune by Relapse
http://myspace.com/junglenobody

Sound :
http://www.reinerstileset.de/

Posted by Mike on 02/11 at 11:11 PM
Game Development • (6) CommentsPermalink
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